![]() ![]() But, how about a reboot? Let's dust it off and reexamine what has been done and what’s loved about those games and what can be put aside or updated. People have played and loved those games for the last 25 years, including myself. Naval games are such a robust design space that we didn’t want to limit ourselves to a stereotypical, age of sail, pirate game. What inspired you to create not only a naval combat game, but one centered around action and fantasy as opposed to strategy and simulation? With production credits including Overwatch, League of Legends, and The Warhammer 40,000: Dawn of War series, to name a few, Admiral/Founder Blaine Smith and the team at Gunpowder Games are no strangers to blending action and strategy, and rethinking conventions. But, players will also have to contend with other dangers of the sea, including fierce currents, fog banks, and deadly creatures lurking below the waves. With a wide variety of options for customization, including race, ship types, upgrades, and crewmembers, you'll never know exactly what you're up against until the iron starts flying.Īn effective captain must be adept at strategizing in the heat of battle, positioning and predicting movements to line up shots, grappling for boarding, and even ramming when the going gets rough. Multiplayer combat is the heart and soul of Maelstrom, and every Captain brings something new to the battle. Instead of a dry simulation filled with the methodical plotting of courses and trajectories, Maelstrom combines arcade-style action with heavy customization and fantasy inspirations to create an intense game of naval combat that hits like a cannonball. 作成 Brian Rowe Maelstrom wants to upend your conception of seafaring conflict.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |